2015

Virtual Reality Crisis Simulation for Usability Testing of Mobile Apps

Kristian Rother, Inga Karl and Simon Nestler

Usability testing is expensive in some fields due to the resource requirements that go hand in hand with taking the context of use into account. Crisis related applications are one such field, typically requiring the reenactment of an extensive crisis scenario. To lessen the resource requirements crisis scenarios can be reconstructed as virtual reality simulations. This paper outlines the development of an initial prototype of such a simulation. A refined prototype could eventually allow usability testing of a mobile app in a virtual reality crisis simulation.

Cite as: K. Rother, I. Karl, S. Nestler: Virtual Reality Crisis Simulation for Usability Testing of Mobile Apps, In: A. Weisbecker, M. Burmester & A. Schmidt (Hrsg.): Mensch und Computer Workshopband, Stuttgart, pp 69-76, 2015


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